Enderal is Amazing and You Should Play It

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A few weeks ago, Summer 2020 I was looking for something to play. I sort of toyed with the idea of re-installing Skyrim and picking up on a playthrough that had gotten messed up due to fucking up a quest I wanted to do one way and realized I had done things the wrong way and would have to backtrack a few hours of playthrough to do it right.  And then while toying with the idea I remembered Enderal.

Enderal is a total conversion Skyrim mod – if you already own base Skyrim (not SE) it’s free.  (Otherwise you need to buy base Skyrim, which most of you already have.)  **UPDATE 2021 – There is now a Skyrim Special Edition version of Enderal!  So whether you have base Skyrim or SE, you can get Enderal.  AND IT’S STILL FREE.  Really truly actually free.  Install the SE if you have the option, it’s way more stable.  OK back to the post.**

By total conversion I mean it’s an entirely new world, new characters, new story, etc.  It’s not really even a mod more than it is an entire new game built on the back of Skyrim’s engine.  It incorporates a ton of mods you’d already want naturally, has its own section on the Nexus as well, and changes a lot of Skyrim gameplay elements like the leveling system is very different. If you liked Skyrim but don’t really wanna play Skyrim again, which is where I was, Enderal will scratch that itch.

What I expected was a fun Skyrim-lite game to bide some time in, and to be amused by an amateur-ish attempt to recreate Skyrim in someone else’s D&D-like world.  I didn’t expect to finish it, just to play around for a few hours, roll my eyes at some cliches and give up halfway, tbh.

Instead, what I got was near-professional level polish, with several aspects outshining Skyrim (and many other games I’ve paid big $$ for) drastically, including level design, characters, and especially story elements.  I got an experience that was engrossing and deep, tense, grim, emotional, and to be honest, took something extremely familiar to me and made it not only new, but did it significantly better than the sources it felt inspired from.  I gasped, I cried, I mourned, I cheered, I was delighted and depressed, I want to play it again.  Now that it’s over I’m going to miss those characters as much as I miss my Bioware faves.  I want to tell every video-game playing friend I know to play this game.

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I’m going to do my best in this post to be as spoiler-free as possible, and leave places where I need to do heavier spoilers until the end.  I’m going to post some screenshots, but there are so many things you should just see for yourself that most of my “best” screenshots I can’t post because I just don’t want to ruin things for you when you play it.  This is going to be long, but I have so much I want to say.  Hear me out.

Keep reading

galasgamingcorner:

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Our relationship is the brightest spot in our otherwise bleak endeavour. To know you love me for the man I am, and not the magic I command. None have loved me so purely before.

letitrainathousandflames:

“I don’t even go here” has to be one of my favorite tags to use on here.

Do you see it? Your art/writing is about a ship/media that I’ve never seen, and of which I know absolutely nothing and yet I am compelled and moved by the unique spin you put on it. You did such a fine work that I now want to know the source material. Perhaps you even did such a fine work that the source material doesn’t hold a candle to the stuff you make.

I don’t even go here. I appreciate you giving me a tour though. <3

taskmastercaps:

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[ID: Four screencaps from Taskmaster. Sam Campbell gestures to Sue Perkins and Susan Wokoma and says, “Have you seen these chicks? They’re angels!” Susan says delightedly, “I don’t think I’ve ever been called a ‘chick’.” Sue says, “Or an angel,” and Susan agrees, “Or an angel.” End ID.]

djarin:

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CON ONEILL as IZZYHANDS in OURFLAGMEANSDEATH
in episodes 2.06 — 2.07

evviejo:

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STAR TREK: ENTERPRISE // S1E12 Silent Enemy
I assume you planted that device because you wanted to learn more about us. I’ll be happy to give you a quick lesson. We’re not here to make enemies, but just because we’re not looking for a fight, doesn’t mean we’ll run away from one. You may think you’ve left us defenceless, but let me tell you something about humans: we don’t give up easily. We’ll protect Enterprise
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